debug

inline fun Logger.debug(f: () -> String)(source)
inline fun Logger.debug(t: Throwable, f: () -> String)(source)
inline fun Logger.debug(tags: Tags, f: () -> String)(source)
inline fun Logger.debug(tags: Tags, t: Throwable, f: () -> String)(source)
inline fun Logger.debug(span: TracingEvent.Span, f: () -> String)(source)
inline fun Logger.debug(span: TracingEvent.Span, t: Throwable, f: () -> String)(source)
inline fun Logger.debug(span: TracingEvent.Span, tags: Tags, f: () -> String)(source)
inline fun Logger.debug(span: TracingEvent.Span, tags: Tags, t: Throwable, f: () -> String)(source)
fun Logger.debug(msg: String, vararg args: Any?)(source)
fun Logger.debug(msg: String, t: Throwable, vararg args: Any?)(source)
fun Logger.debug(tags: Tags, msg: String, vararg args: Any?)(source)
fun Logger.debug(tags: Tags, msg: String, t: Throwable, vararg args: Any?)(source)
fun Logger.debug(span: TracingEvent.Span, msg: String, vararg args: Any?)(source)
fun Logger.debug(span: TracingEvent.Span, msg: String, t: Throwable, vararg args: Any?)(source)
fun Logger.debug(span: TracingEvent.Span, tags: Tags, msg: String, vararg args: Any?)(source)
fun Logger.debug(span: TracingEvent.Span, tags: Tags, msg: String, t: Throwable, vararg args: Any?)(source)